In later years, Rare branched out and attempted a 3D platformer in Donkey Kong 64, and Nintendo's Tokyo team (the Mario Galaxy developers) tried its hand with the brilliantly creative Donkey Kong Jungle Beat on the GameCube, but Donkey Kong Country Returns is the big guy's first true starring role on the Wii console, bringing DK back to his original old-school platforming days on the Super NES. The game was an incredible success that spawned two sequels and a bunch of handheld ports. The game also established Donkey Kong as a bona fide platforming hero with a background story after years as a bumbling girlfriend kidnapper and part-time go-kart driver. It was a technique that really brought the environments to life in a world of simplistic pixel art from the competition. The classic Rare-developed Donkey Kong Country gained notoriety on the Super Nintendo as one of the first games to utilize cutting edge Pixar-like computer generated imagery for characters and backgrounds. This is an incredibly challenging, old-school throwback that might not set the genre afire with innovation, but in my book, it's better than the awesome game that inspired it. Other than the brutal difficulty – which many will (and rightfully should) see as a positive – there's very little to complain about in Donkey Kong Country Returns. Donkey Kong Country Returns is yet another fantastic visit to the company's catalogue of amazing game designs. The backlog of amazing Nintendo games is one of many reasons why gamers continue to back the company's consoles.
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